With a challenge rating of 10, these brutish beings can deal massive sums of damage with their tentacles as well as by biting players with its gaping maw. The many types of dragons within D&D can each be found within differing environments across a world. Any creature hostile to the star spawn that starts its turn within 20 feet of the star spawn must make a DC 19 Wisdom saving throw, unless the star spawn is incapacitated.On a failed save, the creature is frightened until the start of its next turn. Worshiped by Bullywugs, Froghemoths are amphibious monstrosities that are impulsively driven to devour all that they come in contact with. RELATED: Dungeons & Dragons: The 10 Best Fighter Sub-Classes. In my (other) free time, I write music and story for. Even if players attempt to fight it from long range, it can grab targets with its tongue, dragging them closer, and gaining a free bite attack as a bonus action. Only one legendary action can be used at a time and only at the end of another creature's turn. 1: Courses and Halls, Dungeons & Dragons - The Harrowing 5e Conversion, Getting Players Moving, Especially When No One Wants to Drive. Furthermore these beings are capable of using their terrifying Plague of Worms ability to simultaneously restrain, blind, and deal large sums of damage to groups of players. Immune to bludgeoning, slashing, and piercing damage from non-magical attacks, as well as numerous conditions, if this monster did not sustain damage from a psychic or force-based source, it gains ten HP at the beginning of each of its turns. A cultist that worships an incomprehensible otherworldly presence, these mages have fused with the force they worship, gaining incredible magical power in the process. 2d4 Wisps of Shadow: Destroyed if exposed to sunlight. The attunement immediately ends, and the stone loses the ability to attune to a new creature. Damage dealt by this weapon is magical for the purposes of overcoming resistances. As if this spell list wasn't enough for players to deal with, a Skull Lord can use one of its legendary actions to summon up to five undead! This spell is the most dangerous when used to target magic bast casters such as wizards. Can only be used by the undead or those who have a special relationship with death. 1d4 Vials of Female Steeder Venom: Acts as a basic poison that deals 2d8 poison damage on a failed save. Corrupting Touch. If the stone becomes possessed by a creature, the creature can end its possession of the stone normally. The Star Cannon in action. Legendary Actions: The star spawn larva mage can take 3 legendary actions, choosing from the options below. On the first failure, the attuned creature gains a special blessing related to the Elder Evil the cult worshiped (see MToF pg. - 5d4 Vials of Star Ichor: No immediate use. With an AC of 18 and 108 HP, a Skull Lord's list of spells is quite intimidating, including the likes of Eyebite, Cloudkill, and even Finger of Death. The Mage is an artillery. 5 of these can be carefully crafted (conjuration) by a spellcaster into a Shadow Crossing, a portal that leads to the Shadowfell. If the source of the damage is a spell with additional effects beyond damage, none of those effects carry over to the other creatures. A chunk of flesh can be pushed into the body of a creature. 1 Mask of an Eldritch Cult: Acts as an arcane focus for a Warlock, which requires attunement. Put Monster Count to top of files Adding MToF and Tortle Lists And its only good ability Plague of Worms has Recharge 6 and leaves the Mage in walking distance of anything that passes the (albeit slightly high dc for its level) save. Swamps in Dungeons & Dragons can be treacherous, but whether it's a Froghemoth or Skull Lord, what are the most powerful monsters in that realm? Tell Nelacar you're ready to enter the Star (If brought to Nelacar) 9. 1 Sword Wraith Longsword: Somewhat incorporeal. When players encounter a corpse flower, it has a randomly generated number of corpses inside it. A target hit by the club is stuck to the club and grappled by the wielder of the club. Though their shapeshifting and memory eating are among their most powerful abilities, they can serve as the perfect antagonist of a horror campaign. 1 Sword Wraith Breastplate: Somewhat incorporeal. The Star Cannon is a ranged weapon that fires Fallen Stars. Can be mastercrafted (smith's tools) into a Horn of Blasting. While being worn, a creature must succeed on a DC 15 Intelligence (Investigation) check to determine the armor exists. Star Spawn. Sword Wraiths within 30 feet of the heart have advantage on saving throws against effects that turn undead. The larva mage regains spent legendary actions at the start of its turn. There can be a … As if the damage potential of a Rot Troll wasn't scary in its own right, simply being within five feet of one of these monsters causes a player to take 2D10 of necrotic damage. Only one legendary action can be used at a time and only at the end of another creature's turn. Corpse Flowers are enormous deadly plants that blossom above swamp cemeteries, graveyards, and other locations that may contain large quantities of corpses. An attuned creature can use the staff to make a Psychic Orb attack. This Sourcebook helps any dungeon master understand the history of races, devils, demons, and more to help run any creature for their game. 1d4 Star Spawn Teeth: No immediate use. In combat, the creature shares your initiative co unt, but it When a powerful cultist of a wormlike entity, such as Kyuss, makes contact with an elder evil servant from the far realm, the cultist's body undergoes a transformation. On Hiatus, Updating Intermittently. Found in numerous potential locations such as swamps and mountains, the Star Spawn Larva Mage is the most potent of all Star Spawn. Star Spawn are up there with gnolls as "5e lore changes from 4e that (censored) me right the (censored) off!" 20 of these can be mastercrafted (transmutation) by a spellcaster into a Portable Hole. So today, we're going to delve into the swamp monsters of D&D and uncover which are the most deadly. Of the numerous types of settings in D&D, swamps contain many frightening and fearsome foes, and can be the prefect place for a DM to add some horror to a campaign. Speak to Azura (If brought to Aranea) 7. A creature with class levels in Warlock can use a scroll to cast. If the target of the Titan's dominate monster succeeds on its initial saving throw or the spell ends, it uses its next action or legendary action to unleash its … Find Azura's Star 5. Can only be used by the undead or those who have a special relationship with death. Creature Loot: D is for Dragons (and a few others) Part 1, Ptolus: Running the Campaign – The Price of Magic, Bloodletting on the Kiss, The In-Between, Firelights, OSR: Magical Industrial Revolution - Loxdon College Pt. 1 Wisp of Shadow: Destroyed if exposed to sunlight. Abominations cursed by the Raven Queen, like Skull Lords, Nagpa are incredibly dangerous magical threats that can give even high-leveled parties a run for their money. In addition to its massive AC of 22 and large health pool, an Ancient Black Dragon has access to a devastating acid breath attack that can deal 15d8 of acid damage! 2. Can be crafted (alchemist's supplies) into a Potion of Psychic Resistance. When they do, they must make a DC 19 Wisdom saving throw. 3d4 Larva Mage's Scrolls: Contains Eldritch Writing on how to become a Star Spawn Larva Mage. If a creature attuned to the stone is affected by a curse or possessed by a creature, the curse/possession targets the stone instead of the creature. The body's flesh splits into hundreds of writhing worms that attempt to maintain a humanoid form. When the attuned creature is reduced to 0 hit points, the mask is destroyed and the creature is transformed into a Swarm of Insects in the same space. For actions, larva mages have a Slam attack (+8, 10ft, 1d8+3 bludgeoning, DC 19 constitution save or be poisoned for a round) and, on a recharge of 6, Plague of Worms, sending out its constituent maggots to attack creatures within 10ft, forcing them to make a repeating DC 19 dexterity save or be restrained by the worms and take 5d8 necrotic damage per round until they’ve escaped. Skull Lords are among the most dangerous undead that exist within Dungeons & Dragons, and are a magical threat to even experienced parties. Leaving coffin central, the enter Seabordt’s office. Cons: 1. 1d4 Vials of Male Steeder Venom: Acts as a basic poison that deals 1d8 poison damage on a failed save. As if this spell list wasn't enough for players to deal with, a Skull Lord can use one of its legendary actions to summon up to five undead! 2d10 Star Spawn Mangler Claws: Acts as a dagger. The Star Spawn Larva is a great match for the giant dumb Paladin-Bane worm with Dominate Monster 3 times a day, circle of death once per day, and a blast of worms to punish and ward off melee attackers. 6d4 Vials of Star Ichor: No immediate use. Tell Azura you're ready to enter the Star (If brought to Aranea) 8. 1d4 Cursed Stones: Any number of stones can be carried by a single creature, but a creature can only be attuned to a single stone at a time. Only one legendary action can be used at a time and only at the end of another creature's turn. Hit Backspaceto center your next base on the screen. Apart from being automatically generated, Larvae can also be created from the Queen 's Spawn Larva ability. Can only be used by the undead or those who have a special relationship with death. Appearing in Mordenkainen's Tome of Foes, a Star Spawn Seer boasts a challenge rating of 16, the star spawn are among the most eldritch and Lovecraftian of the monsters in D&D. Put Monster Count to top of files Adding MToF and Tortle Lists Covering the hottest movie and TV topics that fans want. 1 Steel Predator Throat: No immediate use. Depending on where adventurers may travel, the monsters they encounter can be dictated by the environment itself. With no obvious organs it is unknown how lukers feed. Can be crafted (alchemist's supplies) into a Potion of Psychic Resistance. On a failure, the creature holding the brain does not teleport, and takes 39 (6d12) psychic damage. The best source of Legendary weapons and armor is off the cold dead bodies of Legendary enemies that can spawn in a handful of locations and from some events that spawn in the world. It only gets one Legendary Action a round (due to Cantrip and Slam costing 2 and Feed costing 3). 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